I grew up near Boulder, CO and spent most of my childhood reading books and playing video games. I learned programming by making bad games for my TI-83 calculator, and the first things I published online were bad flash websites.
In college I studied programming and human-computer interaction, and made a few apps on Facebook. They were used by a lot of people and did pretty well, and were my introduction to starting businesses.
In 2010 I started working for a mobile game company in Japan, making browser-based games first and eventually native smartphone apps. One in particular was quite successful and was briefly the top grossing app in Japan on the iOS App Store. It also expanded into books, comics, toys, an animated show, musicals, and holographic concerts.
My favorite thing about the work I’ve done so far is that I could make things that a whole lot of people enjoyed using. Since my day-job doesn’t involve much programming, I also work on fun projects on the side that let me build things directly. While I mostly make them for myself, a few have also become pretty popular.
A simple website to show the results of a script that replaces heads and swaps colors in Pokemon sprites. You can read more about it here.
A website (currently discontinued) that will analyze World of Warcraft combat logs and give targeted feedback specific to the type of character you were playing.
The source code is here, but I haven’t put any time into cleaning it up.